The studio is young. We are being deliberate about what we take on, and honest about what is shipped versus what is still in motion.
A 70s grindhouse slasher site for a producer. A whole catalog staged as a case file. Designed in Figma, shipped on Vercel.
APHELION. An immersive space-craft interface with a warp-speed starfield and a hidden star-shooting mini-game.
A bilingual EN/FR recruitment site for an Emory and Sciences Po study, with a built-in eligibility screener.
An editorial-botanical academic portfolio for a sociology PhD candidate. Scholarly weight with a personal motif.
We are taking on new ideas in product design, civic tech, and brand systems. If you have a problem that does not fit a category, that is the kind of work we are built for.